sanjay info
Social media has become deeply integrated into the daily lives of young people.
Platforms like Instagram, Snapchat, YouTube, WhatsApp, Facebook, and Twitter are
used for communication, entertainment, education, and self-expression. Because
youth spend a significant amount of time online, social media plays an important
role in shaping their thoughts, emotions, relationships, and overall behavior.
Its influence can be both positive and negative, depending on how it is used.
Positive Impacts
1. Easy and Instant Communication
Social media allows young people to stay connected with friends, classmates, and
family members across any distance. It helps maintain relationships and provides
emotional support, especially during difficult times. Group chats, video calls,
and online communities make communication faster and more convenient.
2. Educational Support and Skill Development
Many youth use social media to learn new things. YouTube tutorials, online
courses, educational pages, and discussion groups help students gain knowledge
beyond textbooks. Social media also introduces young people to digital skills,
such as graphic design, editing, programming, and content creation.
3. Exposure to Global Cultures and Ideas
Young people get an opportunity to explore different cultures, lifestyles,
opinions, and world events. This exposure increases their awareness, broadens
their thinking, and helps them understand global issues like climate change,
mental health, gender equality, and human rights.
4. Platform for Creativity and Self-Expression
Social media encourages creativity. Young people share art, dance, music,
photography, writing, and personal thoughts. This develops confidence,
self-expression, and sometimes even leads to career opportunities like
influencers, freelancers, or content creators.
5. Support Networks and Mental Health Awareness
Many youth find comfort in online communities where they feel understood. Mental
health pages, motivational content, and peer support groups provide
encouragement and help reduce feelings of loneliness.
Negative Impacts
1. Addiction and Excessive Screen Time
Social media is designed to keep users engaged. Youth often get addicted to
scrolling, watching videos, or chatting late at night. This reduces
concentration, sleep quality, and productivity, and affects academic
performance.
2. Mental Health Issues
Constant exposure to “perfect” photos, luxurious lifestyles, and filtered images
creates unrealistic expectations. Many youth start comparing themselves with
others, which leads to anxiety, stress, low self-esteem, body-image issues, and
fear of missing out (FOMO).
3. Cyberbullying and Online Harassment
Negative comments, trolling, and online bullying are increasing among youth.
Cyberbullying can emotionally harm victims, causing depression, fear, isolation,
or suicidal thoughts. Since online platforms provide anonymity, harmful behavior
becomes more common.
4. Spread of Fake News and Misinformation
Young people may believe false information shared on social media without
verifying it. Fake news on health, politics, or social issues can create
confusion, influence opinions wrongly, or even cause panic.
5. Privacy and Safety Risks
Many youth share personal information, photos, locations, and contact details
without thinking about privacy. This increases the risk of identity theft,
cyberstalking, hacking, or misuse of personal data.
6. Impact on Real-Life Social Skills
Excessive online communication reduces face-to-face interactions. Some youth struggle to express themselves in real-life situations, leading to social anxiety, communication difficulties, and weaker interpersonal relationships.
Overall Impact and Balance
The impact of social media on youth is complex. It offers powerful tools for learning, creativity, communication, and self-expression. At the same time, overuse or misuse can harm mental health, academic performance, social relationships, and personal safety.
1.To ensure healthy use, youth need:
2.Digital literacy
3.Awareness about privacy
4.Time management
5.Critical thinking
6.Guidance from parents and educators
When used wisely and responsibly, social media becomes a helpful resource. But if used carelessly, it can create long-term problems. Therefore, balance is the
Cyber Security: Protecting Our Digital World
In today’s world, technology has become a part of our daily lives. We use smartphones, laptops, online banking, social media, and digital services for almost everything. This shift has made life more convenient, but it has also created opportunities for cybercrimes. Because of this, cyber security has become one of the most important topics of our time.
Cyber security refers to the methods and practices used to protect computers, networks, and data from digital attacks. These attacks are carried out by cybercriminals who try to steal information, damage systems, or misuse personal data for financial gain. Without proper cyber security, our private information can be easily accessed or misused.
Why Cyber Security Matters
Every person stores some form of personal information online—photos, bank details, Aadhaar number, passwords, conversations, or location. If this information is leaked or stolen, it can lead to identity theft, financial fraud, blackmail, or harassment. The impact is not only on individuals; schools, hospitals, companies, and even governments can become victims of major cyber attacks, which can disturb an entire system.
For example, hospitals store patient health records. If hackers gain access, it can lead to serious privacy violations or even life-threatening situations if the hospital’s systems stop working. Similarly, banks and online payment apps are attractive targets because they handle money.
Common Types of Cyber Threats
Cyber attacks come in many forms, and understanding them helps us stay alert:
Phishing – Fake emails or messages pretending to be from banks or companies, tricking people into sharing passwords or OTPs.
Malware – Harmful software like viruses, worms, spyware, and ransomware that damage devices or steal data.
Ransomware – A type of malware that locks your files and demands money to unlock them.
Social Engineering – Manipulating people through trust or fear to reveal personal information.
Data Breaches – When hackers enter secured systems and steal large volumes of personal or financial data.
These threats are increasing because criminals now use advanced technology to attack both individuals and large organizations.
How to Stay Safe Online
Cyber security is not only about software; it starts with our behavior. By following simple safety steps, we can prevent most attacks:
Use strong, unique passwords instead of simple ones like “12345” or your name.
Enable two-factor authentication (2FA) for extra protection.
Keep your apps and devices updated so old security bugs are fixed.
Avoid clicking unknown links or downloading files from untrusted sources.
Do not share sensitive information like OTP, passwords, or bank details with anyone.
Be careful about what you post on social media, as personal details can be misused.
Use antivirus software to detect threats early.
Backup your data so you don’t lose important files during attacks.
The Human Side of Cyber Security
Many people believe cyber security is only a technical job, but human awareness is the most important factor. Research shows that most cyber attacks succeed not because hackers are powerful, but because people are unaware or careless. For example, one careless click on a suspicious link can open the door to a major cyber attack.
This is why cyber security awareness programs are essential in schools, colleges, workplaces, and government offices. Everyone—from students to professionals—should understand digital safety.
Cyber Security in the Future
As technology grows, new risks will also appear. Artificial intelligence, cloud storage, digital payments, smart home devices, and online healthcare systems all need strong protection. The future will require more cyber security experts, and learning about digital safety will be as important as learning to read or write.
Conclusion
Cyber security is not just a technical field—it is a basic necessity for modern life. Protecting our data means protecting our identity, privacy, and safety. By staying informed and adopting safe online habits, we can enjoy the benefits of technology without fear. Cyber security is everyone’s responsibility, and our digital world becomes safer when we all take part in protecting it.
15 goole facts
Goole is a town, civil parish and inland port in the East Riding of Yorkshire, England. The town was historically within the West Riding of Yorkshire. Goole lies 19 miles (31 km) south of York and 29 miles (47 km) west of Hull.
https://youtube.com/c/google
1. Sergey Brin and Larry (Lawrence) Page met by chance. Page, 22 at the time, having recently earned a computer engineering degree from the University of Michigan, considers attending Stanford University for his Ph.D. Brin, then 21, already a Ph.D. candidate at the prestigious institution, is assigned to show Page around campus. That was back in 1995 and, as fate would have it, quite the momentous meeting of the minds.
2. Google was originally named BackRub. In 1996, Page and Brin collaborated on a pioneering “web crawler” concept curiously called BackRub. Some speculate that the early search engine’s nomenclature was a nod to retrieving backlinks. BackRub, which linked to Brin’s and Page’s '90s-tastic original homepages, lived on Stanford’s servers for more than a year, but eventually chewed up too much bandwidth. Related: Google CEO: This Is Why Dominant Tech Companies Falter https://g.co/kgs/RWqgvm 3. Google is a play on the word “googol.” On Sept. 15, 1997, over the BackRub title, Page and Brin registered the domain name of their mushrooming project as Google, a twist on “googol,” a mathematical term represented by the numeral one followed by 100 zeros. The name hinted at the seemingly infinite amount of data the brainy pair code their fledgling search engine to mine, make sense of and deliver. Many wondered if Google is a misspelling of Googol.
4. Google’s first doodle was a Burning Man stick figure. The inaugural doodle was an out-of-the-office message that Page and Brin created in August of 1998 to let people know they’d shipped off to the Burning Man festival. The future billionaires positioned the iconic Man behind the second “o” in Google’s logo. Dude, check it out here.
Related: Lessons From Burning Man on How to Unlock Creativity and Think Big
5. Google’s first office was a rented garage. So stereotypical Silicon Valley startup, right? Starting in September 1998, the company’s first workspace was Susan Wojcicki’s garage on Santa Margarita Ave. in Menlo Park, Calif. Wojcicki, sister of 23andMe founder Anne Wojcicki, is Google employee number 16. She was Google’s first marketing manager and is now the CEO of YouTube. As for the house that built Google, the tech titan bought it, because of course it did. Then it filled the suburban ranch-style dwelling with candy, snacks and lava lamps.
6. A former caterer for The Grateful Dead was Google’s first chef. In 1999, chef Charlie Ayers won a cook-off judged by Google’s employees, then only 40 in all, to clinch the position, which he held for seven years. Ayers initially cooked for the Grateful Dead in exchange for free admission to their legendary shows, but later took over catering for the jam band. At Google, he eventually served 4,000 daily lunches and dinners in 10 cafés throughout its Mountain View, Calif., global headquarters.
Related: Sergey Brin's Best Advice to Marissa Mayer
7. Google New York began at a Starbucks on 86th Street. In 2000, Google unofficially kicked off its New York arm at a Starbucks in New York City. It was helmed by a one-person sales “team.” Now, thousands of “NYooglers” clock-in at its swanky, 2.9 million-square-foot New York office, a former Port Authority building on 111 8th Ave.
8. Swedish Chef is a language preference in Google search. Gurndy morn-dee burn-dee, who knew? Yes, it’s true. In 2001, Google got in touch with its inner yodelling Muppet and opened the gates for search queries and results in Swedish Chef lingo (called Bork Bork Bork, to be technical). Other “joke” languages you can tickle Google’s algorithm with include: Elmer Fudd, Pirate, Klingon, Pig Latin and, of course, Hacker (a.k.a. 1337sp34k).
Related: Get Ready for 'Buy' Buttons in Google Search Results
9. Gmail was launched on April Fool’s Day, no joke. Toying with Silicon Valley’s longstanding tradition of pulling April Fool’s Day pranks, Google unveiled Gmail on April 1, 2004, in a wackily-worded announcement that was widely misconstrued as a hoax. It wasn’t Google Gulp. It was a brilliant double fake and the precursor to a Google staple that now serves millions of users across the world every day.
10. Googlers ride colorful “gBikes” around the Googleplex. Launched in 2007, Google’s Googleplex campus commuter bike program began as a modest fleet of bright blue Huffys. Then came the goofy “clown bikes.” Now Googlers ride more than 1,000 primary-colored, basket-equipped beach cruisers, dubbed “gBikes,” around the two-mile expanse that is Google Mountain View. Interestingly, none of the bikes have locks. Employees simply “borrow” the nearest set of wheels. When they’re done, they drop them off conveniently close to office entryways for other Googlers to use.
11. Google negotiated its acquisition of YouTube’s at Denny’s over mozzarella sticks. “We didn’t want to meet at offices,” YouTube co-founder Steven Chen said, “so we were like, ‘Where’s a place that none of us would go?’” That place turned out to be a Denny’s in Palo Alto, Calif. Mozzarella sticks were nibbled, hands were shaken. The 2006 landmark acquisition was a Grand Slam for Chen and co-founders Jawed Karim and Chad Hurley. Not bad for the time. Google doled out $1.65 billion for what would explode into the Internet’s most-watched -- and most uploaded-to -- video platform.
Related: Young, Fearless and Fed Up
12. Its leaders are in it for the long haul. In 2008, Eric Schmidt, then the CEO of Google and currently the executive chairman of Alphabet, told Fortune before the company went public in 2004, that the trio of Schmidt and co-founders Larry Page and Sergey Brin agreed to work together for 20 years.
13. The early days of Google were not super glamorous. Schmidt told LinkedIn co-founder Reid Hoffman during an interview for Hoffman’s Masters of Scale podcast that the former CEO's first office at the company was an 8-by-12-foot space that he shared with the company’s then VP of engineering, Amit Singhal.
14. The company helped fight fictional vampires. The first instance of Google being used as a verb -- “to Google” something -- on television occurred during an Oct. 15, 2002, episode of Buffy the Vampire Slayer.
15. Google has had a pet-friendly office since the beginning. One of the company’s earliest employees was a friendly Leonberger named Yoshka, who came to work with his owner, Google’s senior vice president of operations Urs Hoelzle.about goole
computer generations
cherry tamizha(YouTube channel) 𝘿𝙚𝙛𝙞𝙣𝙚 𝙘𝙤𝙢𝙥𝙪𝙩𝙚𝙧?
A computer is a electronic device that Information and data. It is the ability to store, retrieve, and data Process data.
A computer is faster than human being.
There are 6 generation computer
*Frist generation
*Second generation
*Third generation
*Fourth generation
*Fifth generation
*sixth generation.
1.𝙁𝙧𝙞𝙨𝙩 𝙜𝙚𝙣𝙚𝙧𝙖𝙩𝙞𝙤𝙣. (𝙫𝙖𝙘𝙪𝙪𝙢 𝙩𝙪𝙗𝙚)
The frist generation computer was from 1946-1959The period of first generation was from 1946-1959. The computers of first generation used vacuum tubes as the basic components for memory and circuitry for CPU (Central Processing Unit). These tubes, like electric bulbs, produced a lot of and the installations used to fuse frequently. Therefore, they were very expensive and only large organizations were able to afford it.
𝙈𝙖𝙞𝙣 𝙛𝙪𝙩𝙪𝙧𝙚 𝙤𝙛 𝙛𝙧𝙞𝙨𝙩 𝙜𝙚𝙣𝙚𝙧𝙖𝙩𝙞𝙤𝙣 𝙤𝙛 𝙘𝙤𝙢𝙥𝙪𝙩𝙚𝙧.
1.𝘽𝙞𝙜 𝙞𝙣 𝙨𝙞𝙯𝙚
2.𝘾𝙤𝙣𝙨𝙪𝙢𝙚𝙙 𝙖 𝙡𝙤𝙩 𝙤𝙛 𝙚𝙡𝙚𝙘𝙩𝙧𝙞𝙘.
3.𝙈𝙖𝙘𝙝𝙞𝙣𝙚 𝙡𝙖𝙣𝙜𝙪𝙖𝙜𝙚 𝙬𝙖𝙨 𝙪𝙨𝙚𝙙
4.𝙑𝙚𝙧𝙮 𝙘𝙤𝙨𝙩𝙡𝙮.
5.𝙉𝙚𝙚𝙙 𝙤𝙛 𝘼𝘾
6.𝙉𝙤𝙣 𝙥𝙤𝙧𝙩𝙖𝙗𝙡𝙚.
2.𝙎𝙚𝙘𝙤𝙣𝙙 𝙜𝙚𝙣𝙚𝙧𝙖𝙩𝙞𝙤𝙣. (𝙏𝙧𝙖𝙣𝙨𝙞𝙨𝙩𝙤𝙧𝙨)
𝘼 𝙩𝙧𝙖𝙣𝙨𝙞𝙨𝙩𝙤𝙧 𝙘𝙤𝙢𝙥𝙪𝙩𝙚𝙧, 𝙣𝙤𝙬 𝙤𝙛𝙩𝙚𝙣 𝙘𝙖𝙡𝙡𝙚𝙙 𝙖 𝙨𝙚𝙘𝙤𝙣𝙙 𝙜𝙚𝙣𝙚𝙧𝙖𝙩𝙞𝙤𝙣 𝙘𝙤𝙢𝙥𝙪𝙩𝙚𝙧,[1] 𝙞𝙨 𝙖 𝙘𝙤𝙢𝙥𝙪𝙩𝙚𝙧 𝙬𝙝𝙞𝙘𝙝 𝙪𝙨𝙚𝙨 𝙙𝙞𝙨𝙘𝙧𝙚𝙩𝙚 𝙩𝙧𝙖𝙣𝙨𝙞𝙨𝙩𝙤𝙧𝙨 𝙞𝙣𝙨𝙩𝙚𝙖𝙙 𝙤𝙛 𝙫𝙖𝙘𝙪𝙪𝙢 𝙩𝙪𝙗𝙚𝙨. 𝙏𝙝𝙚 𝙛𝙞𝙧𝙨𝙩 𝙜𝙚𝙣𝙚𝙧𝙖𝙩𝙞𝙤𝙣 𝙤𝙛 𝙚𝙡𝙚𝙘𝙩𝙧𝙤𝙣𝙞𝙘 𝙘𝙤𝙢𝙥𝙪𝙩𝙚𝙧𝙨 𝙪𝙨𝙚𝙙 𝙫𝙖𝙘𝙪𝙪𝙢 𝙩𝙪𝙗𝙚𝙨, 𝙬𝙝𝙞𝙘𝙝 𝙜𝙚𝙣𝙚𝙧𝙖𝙩𝙚𝙙 𝙡𝙖𝙧𝙜𝙚 𝙖𝙢𝙤𝙪𝙣𝙩𝙨 𝙤𝙛 𝙝𝙚𝙖𝙩, 𝙬𝙚𝙧𝙚 𝙗𝙪𝙡𝙠𝙮 𝙖𝙣𝙙 𝙪𝙣𝙧𝙚𝙡𝙞𝙖𝙗𝙡𝙚. 𝘼 𝙨𝙚𝙘𝙤𝙣𝙙 𝙜𝙚𝙣𝙚𝙧𝙖𝙩𝙞𝙤𝙣 𝙤𝙛 𝙘𝙤𝙢𝙥𝙪𝙩𝙚𝙧𝙨, 𝙩𝙝𝙧𝙤𝙪𝙜𝙝 𝙩𝙝𝙚 𝙡𝙖𝙩𝙚 1950𝙨 𝙖𝙣𝙙 1960𝙨 𝙛𝙚𝙖𝙩𝙪𝙧𝙚𝙙 𝙘𝙞𝙧𝙘𝙪𝙞𝙩 𝙗𝙤𝙖𝙧𝙙𝙨 𝙛𝙞𝙡𝙡𝙚𝙙 𝙬𝙞𝙩𝙝 𝙞𝙣𝙙𝙞𝙫𝙞𝙙𝙪𝙖𝙡 𝙩𝙧𝙖𝙣𝙨𝙞𝙨𝙩𝙤𝙧𝙨 𝙖𝙣𝙙 𝙢𝙖𝙜𝙣𝙚𝙩𝙞𝙘 𝙘𝙤𝙧𝙚 𝙢𝙚𝙢𝙤𝙧𝙮. 𝙏𝙝𝙚𝙨𝙚 𝙢𝙖𝙘𝙝𝙞𝙣𝙚𝙨 𝙧𝙚𝙢𝙖𝙞𝙣𝙚𝙙 𝙩𝙝𝙚 𝙢𝙖𝙞𝙣𝙨𝙩𝙧𝙚𝙖𝙢 𝙙𝙚𝙨𝙞𝙜𝙣 𝙞𝙣𝙩𝙤 𝙩𝙝𝙚 𝙡𝙖𝙩𝙚 1960𝙨, 𝙬𝙝𝙚𝙣 𝙞𝙣𝙩𝙚𝙜𝙧𝙖𝙩𝙚𝙙 𝙘𝙞𝙧𝙘𝙪𝙞𝙩𝙨 𝙨𝙩𝙖𝙧𝙩𝙚𝙙 𝙖𝙥𝙥𝙚𝙖𝙧𝙞𝙣𝙜 𝙖𝙣𝙙 𝙡𝙚𝙙 𝙩𝙤 𝙩𝙝𝙚 𝙩𝙝𝙞𝙧𝙙 𝙜𝙚𝙣𝙚𝙧𝙖𝙩𝙞𝙤𝙣 𝙘𝙤𝙢𝙥𝙪𝙩𝙚𝙧.
1.Use of transistors
Reliable in comparison to first 2.generation computers
Smaller size as compared to first 3.generation computers
Generated less heat as compared to first generation computers
4.Consumed less electricity as compared to first generation computers
5.Faster than first generation computers
6.Still very costly
7.AC required
The period of third generation was from 1965-1971. The computers of third generation used Integrated Circuits (ICs) in place of transistors. A single IC has many transistors, resistors, and capacitors along with the associated circuitry.
The IC was invented by Jack Kilby. This development made computers smaller in size, reliable, and efficient. In this generation remote processing, time-sharing, multiprogramming operating system were used. High-level languages (FORTRAN-II TO IV, COBOL, PASCAL PL/1, BASIC, ALGOL-68 etc.) were used during this generation.
The main further of Thrid generation.
1.smaller in size
2.Faster
3.costly
4.AC requirement
5.Consumed less power
6.high level language was support.
Very large integrated circuit(VLIC)
The period of fourth generation was from 1971-1980. Computers of fourth generation used Very Large Scale Integrated (VLSI) circuits. VLSI circuits having about 5000 transistors and other circuit elements with their associated circuits on a single chip made it possible to have microcomputers of fourth generation.
Fourth generation computers became more powerful, compact, reliable, and affordable. As a result, it gave rise to Personal Computer (PC) revolution. In this generation, time sharing, real time networks, distributed operating system were used. All the high-level languages like C, C++, DBASE etc., were used in this generation.
Main futher of fourth generation
1.smaller and faster
2.microcomputer Series Such as IBM, Apple were developed.
3.Protable computer were Introduced.
4.No Ac required.
5.VLSI technology used
6.Very cheap
The Fifth Generation Computer Systems (FGCS) was an initiative by Japan's Ministry of International Trade and Industry (MITI), begun in 1982, to create computers using massively parallel computing and logic programming. It was to be the result of a massive government/industry research project in Japan during the 1980s. It aimed to create an "epoch-making computer" with supercomputer-like performance and to provide a platform for future developments in artificial intelligence. There was also an unrelated Russian project also named as a fifth-generation computer (see Kronos (computer)).
Prof. Ehud Shapiro, in his "Trip Report" paper[1] (which focused the FGCS project on concurrent logic programming as the software foundation for the project), captured the rationale and motivations driving this huge project:The term "fifth generation" was intended to convey the system as being a leap beyond existing machines. In the history of computing hardware, computers using vacuum tubes were called the first generation; transistors and diodes, the second; integrated circuits, the third; and those using microprocessors, the fourth. Whereas previous computer generations had focused on increasing the number of logic elements in a single CPU, the fifth generation, it was widely believed at the time, would instead turn to massive numbers of CPUs for added performance.
The project was to create the computer over a ten-year period, after which it was considered ended and investment in a new "sixth generation" project would begin. Opinions about its outcome are divided: either it was a failure, or it was ahead of its time.
Main features of fifth generation
1.Parallel processing.
2.Super conductors.
3.Introduction artificial intelligence and System.
4.Can recognize image and graphic.
5.Robotics
6.Neural Networks
Game Playing.
6.sixth generation.(in future)
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Social media has become deeply integrated into the daily lives of young people. Platforms like Instagram, Snapchat, YouTube, WhatsApp,...

